Rare game: Echelon – Explore, Discover and Eliminate After the note about 'the system of global electronic intelligence' – ECHELON, I began to look for something else related to this topic. Found something interesting game Echelon: Explore, Discover and Eliminate – a very rare real-time strategy with very complicated plot, which is almost entirely remained in the shadow of Dune 2000 and a series of C & C. On the Internet about her writing: "There is a ring world (but not the one referred to in the books of Larry Niven), in which they live and develop in harmony and happiness three different nations – Aruthas, Eriins and Trasks (translation is not worth it). But one day their world comes in the form of evil people, only now, instead of uniting against a common threat, they start to fight each other. You can choose to campaign for any of these three races and lead the race to victory over the other two. Aruthas – 'smart' people of the desert, are more prone to the development of 'practice' technologies, are dreaming of the subordination of other races.
Eriins – relatively peaceful, but the arrogant creature Developing largely theoretical science, their dream – the revival of former unity, but in recognition of their excellence. Trasks – the warlike inhabitants of the volcanic wastelands, thinking only about the war and the dream of total extermination all those who are unlike them. Gameplay is virtually no different from other policies, except that of units in the game – just a technique. Campaign is pretty short, but the mission simple form and complex in content – it is necessary, as a rule, only a 'kill them all', but just do it quite often is not easy. Of course, the available (albeit not with the first mission), building construction and production of new units. Graphically the game looks to 1998 with dignity and externally and though very similar to the great works of Westwood. But, in my opinion, the similarities still primarily external: the atmosphere in Echelon is quite different, and indeed the process is more complicated (but that's interesting is – another question). " I'd add that the game is just like fans of the genre.
It is not casual remained in the shadows – all that is in the game – like other games, the units are not real sympathy (unless the building beautiful) and move like statues, their intelligence about silent. Verdict: The game have nothing to boast, not it takes the soul. I do not recommend. Look at the screenshots, admire because of the dynamics is not so great:)